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How to use bo2 gsc studio rgh
How to use bo2 gsc studio rgh












These brackets are a vital component of gsc modding and must be included or else you will get many errors.Ĭommands: Now we know some basics of gsc modding we will want to add some commands so that we can do HEAPS of awesome things ingame. The bracket in gsc coding means opening line of code and this bracket ends the line(Think of it like a sentence). Getting Started: Firstly we will need Itsmodsloader to load the mods: Secondly: Gamescripts: Thirdly: Dvar List: Weapons Dvar List: Modding: Open Gamescriptsmapsmpgametypesrank.gsc and you will see lots of code take a look and familiarise yourself with some of theses codes as you will need many of them to mod.Then search (Control F) and enter in: onPlayerSpawned You will now see this: Code: onPlayerSpawned() self endon(disconnect) for( ) self waittill(spawnedplayer) This code is one part of what makes the gsc file run.Īs you can see there are many brackets in the one paragraph of code. When you download a mod have u ever wondered why modders use rank.gsc file it is because it has the OnPlayerSpawned thread.There are many.gsc files you can use (in the gamescripts see below).

how to use bo2 gsc studio rgh

Gsc modding is quite simple once you get the hang of it this tutorial will go over the basics for black ops gsc modding. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.įirstly, What is a GSC file Definition: Quote: The difference between PC modding and console (Xbox 360) modding: console mods require you to have a modded patchmp.ff. Note that if you are using values, the quotes are not required.For a better experience, please enable JavaScript in your browser before proceeding.Ĭan someone help me If I get on the site and click download, a white page appears with error 404 is it not working anymore. We use the following to do so:įor setPoint you can use any of the following, or just direct values.

how to use bo2 gsc studio rgh how to use bo2 gsc studio rgh

You can get text on players screens with relative ease. Note For certain things (HUD Elements in mind) you are required to use a include, simply wack #include maps\mp\gametypes\_hud_util at the very top of your script and the following will work.

how to use bo2 gsc studio rgh

Includes must be done before any sort of function is defined inside the file. Connected ( ) Including other GSC #īy using the format #include path\filename you can include a GSC file into your existing GSC file.įilenames can either have or not have the file extension, folders are separated by a backslash.Īll of the path must be in one word, may have spaces/tabs/newlines before and after filename until semicolon.














How to use bo2 gsc studio rgh